// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
// See License.txt in the project root for license information.
namespace ActorRuntimeManager
{
    partial class EulaForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(EulaForm));
            this.richTextBox1 = new System.Windows.Forms.RichTextBox();
            this.buttonAccept = new System.Windows.Forms.Button();
            this.buttonNotAccept = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // richTextBox1
            // 
            this.richTextBox1.Location = new System.Drawing.Point(13, 13);
            this.richTextBox1.Name = "richTextBox1";
            this.richTextBox1.Size = new System.Drawing.Size(699, 331);
            this.richTextBox1.TabIndex = 0;
            this.richTextBox1.Text = resources.GetString("richTextBox1.Text");
            // 
            // buttonAccept
            // 
            this.buttonAccept.Location = new System.Drawing.Point(121, 387);
            this.buttonAccept.Name = "buttonAccept";
            this.buttonAccept.Size = new System.Drawing.Size(151, 23);
            this.buttonAccept.TabIndex = 1;
            this.buttonAccept.Text = "I accept the EULA above";
            this.buttonAccept.UseVisualStyleBackColor = true;
            this.buttonAccept.Click += new System.EventHandler(this.buttonAccept_Click);
            // 
            // buttonNotAccept
            // 
            this.buttonNotAccept.Location = new System.Drawing.Point(404, 387);
            this.buttonNotAccept.Name = "buttonNotAccept";
            this.buttonNotAccept.Size = new System.Drawing.Size(185, 23);
            this.buttonNotAccept.TabIndex = 2;
            this.buttonNotAccept.Text = "I do NOT accept the EULA above";
            this.buttonNotAccept.UseVisualStyleBackColor = true;
            this.buttonNotAccept.Click += new System.EventHandler(this.buttonNotAccept_Click);
            // 
            // EulaForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(724, 472);
            this.Controls.Add(this.buttonNotAccept);
            this.Controls.Add(this.buttonAccept);
            this.Controls.Add(this.richTextBox1);
            this.Name = "EulaForm";
            this.Text = "End-User License Agreement (EULA)";
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.RichTextBox richTextBox1;
        private System.Windows.Forms.Button buttonAccept;
        private System.Windows.Forms.Button buttonNotAccept;
    }
}